Topics

A guide to the main subjects covered on RevoluGame: homelab, AI workflows, web development, engineering leadership, and game projects.

RevoluGame is organized around a few recurring themes: practical software engineering, infrastructure that can actually be maintained, AI workflows grounded in real context, and side projects that keep the builder muscle alive.

Homelab and self-hosting

Posts about running personal infrastructure, choosing boring tools, monitoring services, backing up critical data, and building small automations that are easy to reason about.

AI workflows

Posts about using AI assistants with useful context instead of treating them like isolated chat boxes. The focus is documentation, knowledge management, local AI, and workflows that still keep a human review step.

Web development

Tutorials and notes around TypeScript, React, Next.js, Supabase, deployment, APIs, and frontend/backend application architecture.

Engineering leadership

Reflections on team habits, developer experience, delivery, feedback loops, and the parts of engineering management that still benefit from being hands-on.

Game projects

Archived game prototypes, Ludum Dare entries, Pico-8 experiments, Flash games, and HTML5 projects.